Category: Chapter 1: OpenVSP Fundamentals
Introduction to OpenVSP and the Training Library
Introduction
Welcome and intro descriptions etc…
Tutorial
Procedure
Let’s walk through how to get started.
Getting Started
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Other Subjects:
Chapter 1 Subjects
Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Components
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds
Introduction to the Basic Modeling Process
These topics outline the basic modeling process which uses a publicly available aircraft three-view drawing to create a VSP model. Users should generally follow the steps below and then refer back to each tutorial as needed for reference.
Topics
Common Sources of Information
Adding a Background Image
Creating the Fuselage
Shaping the Fuselage
Creating the Wing
Creating the Vertical Tail
Wing Placement and Airfoils
Creating Nacelles
Vertical Tail Fairing and Wrap Up
Chapter 1 Subjects
Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Components
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds
Concepts
This page is under construction while content is being developed.
Thank you for your patience!
Topics
Parametric Modeling
Model Tree Hierarchy
Modeling Solids and Surfaces
Chapter 1 Subjects
Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Components
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds