Topics:
Component Name and Color
Component Tessellation
Mass Properties: Fundamentals
Mass Properties: Priority and Intersection
Component Transformation
Attachment to Parent Origin
Attachment to Parent Surface
Component Symmetry Introduction
Symmetry and Attachment
Symmetry with Propellers
Scaling Components
Other Subjects:
Getting Started
Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Bodies
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds