Skinning, Blending, and Section Modification

Topics

Skinning Introduction
Skinning Angles
Skinning Strength
Skinning with Slew
Skinning with Curvature
Skinning Symmetry
Skinning Continuity
Skinning for Flow-Through Components
Removing Skinning Control
Wing Blending Introduction
Blending Winglets
Modifying Airfoils: Shift, Rotate, and Scale
Modifying Airfoils: Leading and Trailing Edge Closure

Chapter 1 Subjects

Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Components
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds