General Component Information

Topics

Component Name and Color
Component Tessellation
Mass Properties: Fundamentals
Mass Properties: Priority and Intersection
Component Transformation
Attachment to Parent Origin
Attachment to Parent Surface
Component Symmetry Introduction
Symmetry and Attachment
Symmetry with Propellers
Scaling Components

Chapter 1 Subjects

Concepts
Interface
General Component Information
Introduction to the Basic Modeling Process
Wings
Fuselages
Stacks
Pods
Ellipsoids
Bodies of Revolution
Propellers
Blanks
Hinges
Conformal Components
Human Mesh
Cross-Section Details
Skinning, Blending, and Section Modification
Meshes and Point Clouds

Wing Blending Introduction

Introduction

This tutorial covers using the Blending feature of Wing components and how to blend wing sections.

Wing Airfoil Selection

Introduction

There are many section types that can be used in either Wing or Body type components in OpenVSP. You have access to all of them regardless of which type of component you are modifying. In this tutorial, we will cover how to choose different airfoil sections for a Wing and how to change some of the airfoil parameters.  Additional information about each section type is found in the Cross-Section Details subject.

Multi-Section Wings

Introduction

This tutorial will cover how to define a multi-section Wing in OpenVSP and how each section is connected to another. Note that different parameters can be used to define each section but that whatever section parameter was altered last will override the setting of another dependent parameter in a connected section.

Single-Section Wing

Introduction

This tutorial will cover how to define a single section wing and the various parameters that are available under the Section (Sect) tab of the Wing component. Note that only three of the parameters are independent of one another and that the value of those remaining will be automatically calculated.